Graphics Programs Reference
In-Depth Information
2. The materials are listed on the left. As you click on each one, you will see it preview on the troll char-
acter to the right ( Figure 10-39 ). When you find a material you like, click on the link below to download
it. The file will download as a ZIP archive.
Figure 10-39: The MatCap library contains a large number of free materials, including many metallic
samples.
3. Unzip the archive to extract the ZMT file. These files are materials that have been designed by users
and uploaded to Pixologic's website for everyone in the ZBrush community to use.
4. Place the ZMT file in the ZBrush 4R2/ZMaterials folder.
5. In ZBrush, open LightBox and click on the Materials link. You should see your downloaded materials
here. For this project, I downloaded sc_tinMan.ZMT, bgs_silvery.ZMT, bgs_brushed_aluminium.ZMT,
gk_ultra_oil.ZMT, ok_gunmetal.ZMT, fg_rusted_grey_metal, and ok_pewter.ZMT. Feel free to download
any materials you think will look interesting on the model.
6. To load a material into the current ZBrush session, double click the icon in LightBox (see Figure 10-40 ) .
7. Select the SubTool you want to apply the material to. Turn on the SubTool's paintbrush icon in the
SubTool palette to activate polypainting.
 
 
 
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