Graphics Programs Reference
In-Depth Information
• If you create a LightCap arrangement that you want to use in other projects, you can use the Save
button in the LightCap subpalette to save it to your local disk using the .ZLD format. LightCap
lighting is also saved as part of a project file (.ZPR).
Create a Skin Material
Now it's time to start developing an advanced material that will make the Enforcer look more realistic in the
BPR render. You'll be surprised at how far you can go with ZBrush materials but it takes some understand-
ing of how the material interface works and some patient tweaking. We'll start with the body of the Enforcer
so that we can establish the look of his flesh based on the light setup created in the previous section.
Material Shaders
Search WWH ::




Custom Search