Graphics Programs Reference
In-Depth Information
7. Press the BPR button at the top of the right shelf (hot key = Shift + R). The model renders in a few
seconds. The skin looks gray. Because of the basic material, you can see some shadows but overall it looks
pretty boring. That's a perfect place to start ( Figure 10-3 )!
Figure 10-3: A starting place for lighting the model has been established.
8. Open the Light palette and place it in the left tray. The Material palette is already there by default. There
are two lights activated in the basic light options at the top of the Light palette. Click on both of these
 
 
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