Graphics Programs Reference
In-Depth Information
Chapter 10
Rendering the Enforcer
For this chapter, I have invited ZBrush and Maya expert Eric Keller to share his knowledge of the BPR render-
ing system. Eric has extensive experience with rendering for production across various platforms. His work
with the ZBrush rendering system has been very impressive. You may know Eric from his topics Mastering
Maya as well as the staple ZBrush book, Introducing ZBrush . I am excited to have him sharing his techniques
in this chapter!
This chapter covers techniques for rendering a creature directly in ZBrush using its advanced “BPR” (Best
Preview Render) technology. ZBrush's rendering capabilities have taken a massive leap forward with the re-
cent release, giving you many creative options for generating amazing images entirely within ZBrush. This
eliminates the need to export your models to other 3-D software for rendering. Figure 10-1 shows a render of
the Enforcer character created with BPR in ZBrush.
Figure 10-1: The rendered enforcer
 
 
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