Graphics Programs Reference
In-Depth Information
Frame Range submenu, you will need to set Start and End frame. If you set keyframes at 1-5, you want
to set your Start to 1 and End to 5. With these settings in place, Maya will render a pass for each frame,
number the image accordingly, and store it in the appropriate folder, as we see in the next section.
5. Next we will set up the anti-aliasing settings to give the best image quality. Go to the Quality menu
tab in the Render Settings and choose the “Production” preset. This allows the anti-aliasing settings to be
automatically created. You must be sure to do this before turning on Final Gathering in the next step.
6. Next we will enable Final Gathering. This will give a very nice, soft lighting and shadow effect on the
final image. Click the Indirect Lighting tab at the top of the Render settings window ( Figure 9-46 ). Open
the Final Gathering submenu and click the Final Gathering checkbox. Set accuracy to 100, Point Density
to 1, and Point Interpolation to 10. You can increase Accuracy to 200 for a higher-quality result, but the
render will take longer. Remember we will be using this as a basis for painting in Photoshop, so you can
afford to reduce some quality for speed.
Figure 9-46: The indirect lighting options
 
 
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