Graphics Programs Reference
In-Depth Information
With the backdrop in place, we are now ready to create the lights for our scene. Follow these steps to create
a key and backlight using Maya's directional lights.
1.
Create a directional light by clicking create
⇒
lightsDirectional. Press E to enter Rotate mode. Press
the number 7 at the top of the keyboard to display lighting in the viewport and rotate the light at an angle
similar to what's seen in
Figure 9-23
.
Figure 9-23:
The light angle menu
2.
Press Ctrl to open the Attribute Editor. Open the shadows options. Set the angle to 10 and the rays to 50.
A lower angle setting creates a sharper shadow and more rays reduce the graininess but will also increase
the overall render time (
Figure 9-24
).
3.
Duplicate this light by pressing Ctrl + D and rotate the second light to point at the figure's back—this
will be the rim light (
Figure 9-25
). The Attribute Editor should still be open. If not, press Ctrl + A while
the light is selected.
Figure 9-24:
Altering the shadow settings
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