Graphics Programs Reference
In-Depth Information
The mesh is now updated. The ZTool has no toes and in their place are quad faces ready to be sculpted
into hooves. For the remainder of the legs process, please see the DVD or download files for a fully narrated
video showing the sculpting process for this character. We will now move on to the arms and hands.
Figure 8-102: When transferring back into ZBrush, a dialogue box will ask if you want to transfer high-
resolution details. Select Yes.
Figure 8-103: Reshape the hoof according to the reference materials
 
 
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