Graphics Programs Reference
In-Depth Information
5. When this is done for both feet you are ready to export back to ZBrush. Make sure the mesh is selected
in Object mode and press the GoZ Shelf button ( Figure 8-101 ).
Figure 8-101: Press the GoZ Shelf button to return to ZBrush.
6. The mesh will transfer back into ZBrush. A dialogue box will ask if you want to transfer the high-res-
olution details. Select Yes ( Figure 8-102 ) .
7. Back in ZBrush, use the Move brush to reshape the hoof based on the reference materials ( Figure
8-103 ) . GoZ will apply a mask to any unaltered areas of the ZTool when you return to ZBrush. Be sure to
clear this mask before you continue.
 
 
 
 
Search WWH ::




Custom Search