Graphics Programs Reference
In-Depth Information
At this stage, I need to polygroup the ears separately from the head to make it easier to shape and move
them into a new form. I know this character will have vastly different ear shapes than those on a human
head. To polygroup the ears, follow these steps.
1. From the Brush menu, select the Lasso brush. Isolate the ears as seen in Figure 8-36 .
Figure 8-36: Use a selection Lasso brush to isolate the ear geometry from the head.
 
 
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