Graphics Programs Reference
In-Depth Information
Figure 7-52:
Use the Move brush to shift the faces up from the top of the head to create the fin shape.
3.
We will now add eyeballs to the mesh. Append a Polysphere into the ZTool and place it with Transpose
Move and Scale. Mirror it across the X axis using the SubTool master plug-in (
Figure 7-53
)
.
Figure 7-53:
Add spheres for eyes.
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