Graphics Programs Reference
In-Depth Information
Figure 7-39:
With the Move brush, shape the front of the fin so it integrates into the neck in an interesting
way.
3.
Duplicate 3 more instances of the fins up the neck. Be sure to change the scale as you go, so the shape
will taper toward the head (
Figure 7-40
)
.
4.
Using the Move brush, I add a kick to the uppermost fin. This helps to add some character to the shape
(
Figure 7-41
)
.
5.
Duplicate the fin again and bring it down to the shoulders. I widen this instance and give it a wide flared
quality like a collar or short shawl. The fins are intended to suggest the flowing fin of a manta ray (
Figure
7-42
)
. Clear the mask and update the Dynamesh to combine the fins into the body (
Figure 7-43
)
.
Figure 7-40:
Duplicate the neck fins up toward the head.
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