Graphics Programs Reference
In-Depth Information
This completes the modeling and design of this figure. In this chapter we have seen how to use ZBrush's
hard surface modeling tools to sketch mechanical forms much in the same way organics are created easily
in ZBrush. These tools free the designer to think in different kinds of shapes with the same loose and free-
form approach. Usually mechanical designs must be planned painstakingly before being approached in 3-D.
Using these techniques, a much more “sketch” oriented approach is possible. Please be sure to see the DVD
or download files for a video of this design process.
The final image is created by compositing images from the BPR render passes. Noise textures were laid
in as overlay layers to add a sense of grime to the image ( Figure 6-58 ) .
Figure 6-58: The final image
 
 
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