Graphics Programs Reference
In-Depth Information
4.
Enable edit sketch under Tool
⇒
ZSketch and draw strokes down the forearm to build up the shapes of
the muscle forms (
Figure 6-49
). I leave the bicep muscle out because its function is almost identical to a
piston pulling on the lower arm. In its place I leave the pneumatic piston geometry visible.
5.
To add the striations of the muscle tissue, add a few subdivisions to the mesh. Select the Rake brush and
turn on lazymouse by pressing the l hot key. This will help you make long, even strokes along the muscle
surface (
Figure 6-50
).
Figure 6-49:
Use ZSketch strokes to build up the volume of the forearm muscles.
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