Graphics Programs Reference
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Figure 6-44: This illustrates the human anatomy we are trying to suggest with these biomechanical struc-
tures.
1. Append a Polysphere into the ZTool and using the Move brush, shape it into a form consistent with the
pectoralis muscle. Notice how the muscle is shaped like a large fan extending from the arm bone. I try
and mimic the forms of the natural body as much as possible when building these biomechanical elements
( Figure 6-45 ) .
2. I repeat this process to add deltoid muscles ( Figure 6-46 ), making sure they weave over the pectoralis
and around the mechanical articulation of the shoulder ( Figure 6-47 ).
 
 
 
 
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