Graphics Programs Reference
In-Depth Information
4. The intake vent on the side of the shoulder structure is created with a simple mask. Use the Masking
brush to isolate the area for the vent ( Figure 6-24 ), invert the mask, and from the alpha menu select alpha
28. Adjust the V Tiles slider to 32 to create the vent alpha. Using a dragRect stroke, draw the vent alpha
over the unmasked area ( Figure 6-25 ).
That completes the torso section. Figure 6-26 shows the stages from start to finish. You may also refer to
Figure 6-27 for a summary of each part of the torso and how it was created. We will now move into some
more detailed mechanical structures of the anatomy of the character.
Figure 6-24: Isolate an area for the vent structure.
 
 
 
 
 
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