Graphics Programs Reference
In-Depth Information
4.
The intake vent on the side of the shoulder structure is created with a simple mask. Use the Masking
brush to isolate the area for the vent (
Figure 6-24
), invert the mask, and from the alpha menu select alpha
28. Adjust the V Tiles slider to 32 to create the vent alpha. Using a dragRect stroke, draw the vent alpha
over the unmasked area (
Figure 6-25
).
That completes the torso section.
Figure 6-26
shows the stages from start to finish. You may also refer to
Figure 6-27
for a summary of each part of the torso and how it was created. We will now move into some
more detailed mechanical structures of the anatomy of the character.
Figure 6-24:
Isolate an area for the vent structure.
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