Graphics Programs Reference
In-Depth Information
With all art pieces, I feel it's important to work globally, meaning working on the piece overall rather than
focusing on one section of the piece and getting that to an advanced stage before moving to another area.
Working globally is especially important for characters so that you can evenly apply the level of detail and
anatomy to all the parts. For this character, while he walks upright, his fore limbs don't let him handle tools,
so I imagine him as being at something around the intelligence of a dog or a dolphin. If I wanted to suggest
a more feral mentality, I would have made him less humanoid in structure. If I wanted to suggest greater
intelligence, I might have changed the design of his “hands” (and feet).
Figure 5-95: The legs are also elongated and sinewy.
 
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