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I have a traditional arts background and have spent a great deal of time working with anatomies of all
types, real and imagined. This was especially true in traditional sculpture where you recognize how muscles
and joints function. I love taking this information and applying it to the speculative anatomy of creature
design.
Often I am trying to design a being whose limbs or other body parts don't exist anywhere in nature.
However, even for a static two-dimensional concept painting, the anatomy of this creation must look like it
works. I like to design this speculative anatomy so that when someone sees the concept, in their mind they
are already seeing it move and recognizing how the muscular and skeletal (or exoskeletal) structure enables
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