Graphics Programs Reference
In-Depth Information
Organizing the Layer Stack
Now that we have the layers imported and we have a basic understanding of how to use layer modes to
change the way the layers relate, we are now ready to organize the image. We will arrange the various render
layers in order so the stack will allow us to let the lighting passes, like Ambient occlusion and Shadow, im-
pact the render layers. Follow the steps below to organize the render layers and prepare the file for painting.
Follow these steps to organize the working layers.
1. BPR_Render.PSD is your base layer render. This is the sculpture with no shadow or ambient occlusion
passes applied. Make this the bottom layer. Click and drag the rim light and specular layers so they sit
above the BPR_Render layer. Above these, place BPR_Shadow.PSD and BPR_AO.PSD at the top of the
stack ( Figure 5-11 ) .
Figure 5-11: the layer stack
 
 
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