Graphics Programs Reference
In-Depth Information
Adding New Arms
At this stage I decide we need to break the silhouette even more daringly. I decide that such a long torso
could support a second set of arms. This allows for a complex silhouette—breaking human forms. It also
allows a character like this to perform more complex tasks with four limbs at his disposal. It implies the
character has a different way of thinking and interacting with his environment and will allow for some strik-
ing performances on screen. On a subconscious level, this silhouette will suggest some ancient god forms
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