Graphics Programs Reference
In-Depth Information
1. Select the Move Topological brush from the Brush palette in the main Brush menu at the top of the
screen.
2. Open the Auto Masking submenu and set the range slider to 0.5 ( Figure 3-40 ). The range slider controls
how much of the mesh will be affected by the Move Topological brush. This value may be different, de-
pending on your model scale.
Figure 3-40: Setting up Topological masking
3. Click and drag the lower lip. You will find it moves just those faces close to the center of your brush
that are topologically near to the falloff zone. This allows you to move the lips independently of each
other. This can be used in any tight areas of the mesh such as the eyes and ears and between fingers and
toes. Here we see the lips open with the teeth partially exposed ( Figure 3-41 ) . When using Topological
masking on any brush, be sure to step to a lower subdivision level: the action of the brush is slower on
dense models because ZBrush needs to calculate the topology of the surface with every stroke.
Figure 3-41: Opening the lips
 
 
 
 
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