Graphics Programs Reference
In-Depth Information
We will now add teeth to the head using a SubTool. This is so that there will be teeth inside the mouth if
we decide to give the face some expression later. I have included a ZTool of teeth gums and a tongue made
by Jim McPherson on the DVD or download files.
From the Tool menu, load the teeth ZTool. When the teeth are loaded into ZBrush, they will appear on
the canvas in place of the figure. Open the Tool library from the Tool palette and select the figure to return
to the model. Now that the teeth are loaded, you can add them to the figure as a SubTool by selecting Tool
then SubTool and then Append ( Figure 3-36 ) .
Use the Transpose Move and Scale tools to shift the teeth into the head. Scale them down with Transpose
Scale so that they lay inside the mouth cavity ( Figure 3-37 ). You may find it is easier to make precise move-
ments of the teeth if you temporarily turn off Perspective with the P hot key.
Figure 3-36: Appending the teeth ZTool into the model
 
 
 
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