Graphics Programs Reference
In-Depth Information
Figure 3-16: The bony landmarks on a skeleton model
People have a very sharp eye for human anatomy, even if they have no artistic training whatsoever. We
know human bodies because we see them every day and live in one. This is why someone with no artistic
training can see when something is “off” on a human model. Viewers have a sense of what looks natural,
so they know when it looks “wrong” on your figure. The difference between a conscious decision to break
proportion and a mistake is that decisions made on the proportion will be harmonious with the rest of the
figure in terms of its overall look of the character. A mistake will not work in concert with other elements
of the character design, which is why it sticks out to the viewer. Mistakes are not decisions, so they do not
 
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