Game Development Reference
In-Depth Information
The following options are available in the Emitters tab:
n Current emitter : Displays the current emitter in the preview window
and provides the number of particles that the current emitter is using.
You can see an example of the Blood emitter in Figure 11.4.
Figure 11.4
The blood emitter.
n New emitter : Creates a new emitter. You will be asked to enter a name
for the emitter.
n Save emitter : Saves the emitter so that it can be used configured further
at a later time.
n Delete emitter : Delete the currently selected emitter.
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