Game Development Reference
The three default zones.
n MainMenu_Human : This is the world that is in the background when
the player selects the Human character.
n MainMenu_Main : This is the world that is displayed in the background
when the player has entered the Character Select menu screen.
On selecting the DefaultZone, the default world will load as shown in Figure 10.4.
Moving Around the Default World
A zone can be quite large and so it
s very important that you know how to move
around the world. The following information will help you move quickly around
any world that you have created.
n Look : To look around the world, hold down the spacebar and then move
the mouse in the direction that you want to look. To stop looking,
release the spacebar.
n Zoom in/Move forward : Hold down the spacebar and then press the left
mouse button to move forward within the world.
n Zoom out/Move backward : Hold down the spacebar and then press the
right mouse button to move backward within the world.