Game Development Reference
In-Depth Information
Graphics Programming in AS3
Flash programming is easy. By far, Flash delivers the easiest and most intuitive
programming environments to quickly and efficiently develop stunning multimedia
2D applications compared to other platforms in the market. We will learn some cool
Flash graphics programming basics, and its tips and tricks. We will cover the basic
building block of Flash graphics—the sprite, learn how to draw stuff using them on
a Flash stage, and interact with it via mouse and keyboard. We will also see how we
can embed images and put them on stage. This chapter is a must for programmers
who have not programmed Flash in AS3.
Flash object hierarchy
The following is a subset of object hierarchy offered by Flash. There is no need to be
a master of each and every class, but the ones we will be dealing with a lot are Sprite,
TextField, SimpleButton, and label. Readers are encouraged to get more detailed
information about them from Adobe documentation.
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