Game Development Reference
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Figure 6.2
Extrinsic motivation anyone?
Here are the only rules I gave them:
1. Each guild could only use a single copy of each of the classes
'
two
textbooks.
2. They were allowed to look up answers in the topics, but they were
required to close topics before answering.
3. Guilds won the privilege of answering by shouting out their zone name
(
) to answer a question.
4. The questions on the midterm would be in the order they were
covered in class. For this prep, I jumped around through the
60 questions.
“
hitting the buzzer
�
At first, the person holding the topic containing the answer would immediately
memorize the answer, slam the topic closed, and shout out their guild name.
This worked fine for the first few questions, deliberately chosen for their
simplicity. Most only required a word or two to answer. The students who
had done the most reading were fastest at finding answers. In this way, the
exercise was designed like leveling in an MMO. The questions got harder as we
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