Game Development Reference
In-Depth Information
It
'
s All in the Strategy
Hey man
.Waylon just won
'
tlistentome.I
'
ve been trying to tell him about k-strategists and
...
r-strategists. He just doesn
'
t listen. This is what I want you to do. I want you to write a
children
s book about k and r strategists. Explain it in terms that Waylon could understand.
After all, he is only three years old. Make the topic at least six pages long. Be sure to include
pictures of the different kind of strategists. Waylon always judges a book by its cover, so make
the cover SUPER exciting!
'
50 XP and 5 Bucks
Quests are provided for the students in two forms. One, all quests are placed in a
classroom quest log booklet. This booklet contains quests from every quest giver
from Level 1 to the current level that students are completing. Second, at the
beginning of a new level, all students receive a copy of each quest to put in their
own quest log folder. This ensures that all students know what quests are
available for the current level.
Quests are designed to reach every skill level and learning style. Each level has
quests that appeal to visual learners, auditory learners, and kinesthetic learners.
Students complete a survey to determine their learning style. They are then
challenged to develop skills in learning styles other than the style they were most
competent in.
Quests are designed to expand student thinking. Although some quests are small
review sections or worksheets, the majority of quests are high-level assignments.
Students must create websites, make brochures, write essays, create learning
cubes, make models, develop analogies, write rap songs, and several different
multimedia projects.
For 25 minutes each day, I teach students the
of biology. This is usually
presented as a whole group classroom activity, lecture, or a lab activity. During
this time, I present the essential information about the current topic of study.
Quests will provide more detailed
“
lore
�
through an inquiry process. After this is
completed, the students have 20 minutes to quest.
“
lore
�
During quest time, students have access to computers. They may use these
computers to access the Internet or use programs such as Windows Movie
Maker to complete their quests. Students also have access to an extensive craft
supply. They may use boxes, Styrofoam balls, clay, markers, colored pencils, and
so on, to complete their quests. Students may also leave the classroom to do
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