Game Development Reference
In-Depth Information
follow the order in which the elements appear in the design document. Another
approach would be to break the design into sections based on the type of
activity, or where they will take place.
Choose the flowers your class can choose to plant (see Figure 14.2). Divide them
into levels. Write and print precise instructions for the type of soil, mix of sun
and shade, appropriate fertilizer, watering schedule, and so on, for them to
flourish. It isn
t your intent to hide the correct answers to puzzles as some games
might do. You want to give your players every opportunity to succeed.
'
Figure 14.2
Beauty can be rewarding.
What is the garden center providing? A space for the garden. Establish that the
three players in wheelchairs can access their plots easily. Determine that the
space is suitable for five separate, appropriately sized guild plots of land that can
be subdivided into individual plots for each player. Ascertain that there enough
hoses, because even those players may need to share. Collect the used tools the
garden center is donating, making sure they are in working order, and that you
have enough for every member of the class.
Decide on the awards and prizes. Will you need to purchase ribbons? Plan
shopping trips. And this bears repeating: Remember to ask every store in your
community that you visit, if they would be willing to contribute to the game,
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