Game Development Reference
In-Depth Information
Sites, we created a basic Web presence to explain the rules and also for the
students to visit and keep track of their progress at www.rlsms.com/kq .
It started as a way to get the information of how the game worked on the first
day, and it evolved daily. Google documents, spreadsheets, forms, gadgets, and
presentations were all being used and were easily uploaded to a Google site.
Experience points and gold were all inputted into one spreadsheet. From the
spreadsheet, we now had charts linked to total XP for each kingdom, as well as
each individual avatar. Each student had his or her own page with an automati-
cally updating status bar linked to the XP page. Achievement badges were also
placed on the students
'
pages.
The basic rules were as follows:
n Class time would be divided between fighting monsters (Homework,
Worksheets, etc.), completing quests (Presentations, Case Studies, etc.)
and crafting (Maintenance of Online Math Document, Use of Navigator
System, White Board Work, etc.).
n At the beginning of the semester everyone in the class would choose and
name their avatars.
n Guilds (groups) would be chosen and balanced as closely as possible by
skill level and interests.
n Guilds would choose their names and design their shields.
n There would be six to seven guilds of three to four members each,
depending upon class size.
Students would begin on the first day of class as a Level 1 avatar. Level
10 would be the highest level they could achieve.
n
The first activity we introduced was to fill out an index card with their avatar
s
information: avatar name, kingdom shape (each period decided on a shape,
circle, diamond, infinity, and star were chosen), seat number, strongest math
subject, and to draw their avatar on the back. Second, we had each group of four
build a Guild Crest. Each guild had four students, based on skill levels, chosen by
the teachers. Each team had a high, a high-medium, a medium-low, and a low,
or inclusion student, and we attempted to match personality types and students
who would work best together. We did this so that each group was balanced, the
'
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