Game Development Reference
In-Depth Information
guild performances in the boss raid (midterm exam). They were assured that no
matter what information was known by whom, this would not affect their ability
to conquer the boss. But it was reiterated that how they did in the boss raid
would be directly tied to the resolution of the quest and any phat l00t that might
be rewarded for its completion.
phat l00t
phat 100 is more l33t speak. This refers to good rewards recovered after defeating a mob.
By this point, over halfway through the semester, solo and pick-up groups
'
quests, guild quests, the midterm prep PvP, the midterm boss raid, and crafting
a digital character analysis have all been completed. Crafting final character
stories, Beta (April 29), and the Golden Master (May 3) are all still in the future.
Quest Chain
Quests need not all be isolated from one another. Quest chains are a series of quests, one leading
to the next. Quest suites are a group of quests related in some way, such as a single quest giver or
geography.
Midterm Prep PvP
The
“
�
midterm prep guild vs. guild competi-
tion was two weeks ago (early April 2011). One thing I changed in response to
previous student comments was that, as can be seen in the syllabus on Level 9,
we tallied points to determine winners, but those points did not translate to XP.
This time I added some XP to sweeten the competition. The students had felt
that it was a lot of work for no reward. There was, in fact, a mystery prize (flash
drives) that the winning guild received on the last day of the semester. But there
was no immediately obvious extrinsic reward. I felt the intrinsic reward, doing
well on the exam, should have been enough. But I wanted to try adding a small
amount of XP this time:
Designing Interactive Characters
1 st Place: 25 XP per guild member
2 nd Place: 20 XP per guild member
3 rd Place: 15 XP per guild member
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