Game Development Reference
In-Depth Information
Figure 7.2
Richard Bartle
'
s four player personality types.
There is no need to go into great detail here. Bartle
s book, Designing Virtual
Worlds , examines the four major player types and their relationships to a virtual
world and other players. Simply put, they are the following:
'
n Killers. These players would rather fight than talk. They prefer PvP to
PvE. This is not, as some suggest, a negative category. It is one of the
primary homes of those who play for the competition.
n Achievers. Achievers play for extrinsic rewards, such as levels and loot.
They can be equally strong competitors.
n Socializers. Their enjoyment springs from interacting with other players.
The game matters less than the social experience.
n Explorers. Explorers play to discover new things; to go where others
have not yet gone; and to lead the way for others through maps or hints.
Few players of MMOs are entirely one type. However, we can often be identified
primarily by one type. I am an explorer. Writers are explorers
leading the way,
finding new paths.
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