Game Development Reference
In-Depth Information
Figure CH2.2
Version 1 of the GAME dashboard, featuring grade, assignment completion, and skill point information,
created by programmer Gary Carstensen for the University of Arizona team. Future revisions will bring
more LMS functions into the dashboard interface.
GAME Design
As a team, we had a great deal of experience with teaching and technology, but
only one member had any background in game design. We proceeded slowly
and deliberately, talking about the implications of each decision and referring to
examples from previous research and from commercial games. The initial
workflow, over the summer of 2010, went something like this:
n Take notes on similar projects and on game mechanics that could fit
into the format of a graduate-level course.
n Choose two or three mechanics and develop them into something that
might work for us.
n Realize that this was madness and would not work for a previously
unconsidered reason.
n Wash, rinse, repeat.
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