Game Development Reference
In-Depth Information
Large boss enemies at the end of the level are also a staple of the side-scrol-
ling shooter. You could make the boss enemy an aggregate of several dif-
ferent types of enemies. Then parts of the boss can be destroyed, but the
PlayerCharacter only wins when all the boss parts are destroyed.
The scrolling space backgrounds are quite dull and could be made more
lively with animated space debris, far away supernova, and planets. The
scrolling background can be altered at any time, so with a little work it
would be easy to give the impression the spaceship was traveling toward the
surface of a planet.
As a final suggestion, you could add a local multiplayer mode. This is pretty
easy to do. A second game controller or the keyboard would need its input
to be redirected to a second PlayerCharacter . Some logic would also
need to be changed so that if one player died the other could keep on
playing.
 
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