Game Development Reference
In-Depth Information
Stage three graphics okay (if present)?
Audio ok?
Building leaves rubble when destroyed?
Rubble disappears after a while?
Build four of this building.
Send a peasant in to train in the first building; buy one each of
the building's three techniques in the other three buildings.
(Do this as close to simultaneously as you can.
Use the yinyang cheat to get enough yin or yang points.)
Peasant enters building?
Peasant progress meter ok?
Technique 1 progress meter ok?
Technique 2 progress meter ok?
Technique 3 progress meter ok?
First-level unit exits building?
Exit game. Create new game.
Build four of this building.
Send a first-level unit in to train in the first building; then buy one each of
the building's three techniques in the other three buildings.
(Do this as close to simultaneously as you can.
Use the yinyang cheat to get enough yin or yang points.)
First-level unit enters building?
First-level unit progress meter ok?
Technique 1 progress meter ok?
Technique 2 progress meter ok?
Technique 3 progress meter ok?
Second-level unit exits building?
Exit game. Create new game.
Build four of this building.
Send a second-level unit in to train in the first building; then buy one each of
the building's three techniques in the other three buildings.
(Do this as close to simultaneously as you can.
Use the yinyang cheat to get enough yin or yang points.)
Second-level unit enters building?
Second-level unit progress meter ok?
Technique 1 progress meter ok?
Technique 2 progress meter ok?
Technique 3 progress meter ok?
Third-level unit exits building?
Now, send a peasant into the first building, a first-level unit into the
second building, and a second-level unit into the third.
(Do this as close to simultaneously as you can.)
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