Game Development Reference
In-Depth Information
a. Testing PC
i. Specs
b. Console Debug Kit
i. Add-ons (TV, controllers, memory cards, hubs, etc.)
2. Software Tools Needed
a. Bug tracking software
b. Other
ii. Team Member #2
iii. Etc.
b. Equipment Acquisition Schedule and Costs (summary of who needs what, when they
will need it, and how much it will cost)
Project Plan
The project plan is a suite of documents that the producer uses to estimate costs, track
progress, maintain the schedule, and estimate profitability.
1. Manpower plan. This is a spreadsheet that lists when all the internal people
connected to the project come on board, and when they finish up. Here is a
drastically simplified version:
2. Resource plan. This spreadsheet lists all the external costs of the project and
when they will be incurred. The external costs appropriate to the preceding
manpower plan might look something like this:
January
February
March
April
May
June
Total
3 DevKits
10000
10000
10000
30000
2 Debug Kits
1000
1000
2000
Art Tool #1 (2)
5000
5000
10000
Art Tool #2 (4)
1000
1000
2000
Bug Tracking Tool
5000
150
5150
0
Composer
5000
5000
Voice
5000
5000
10000
Total Ext Costs
10000
16000
22000
6150
10000
0
54150
 
Search WWH ::




Custom Search