Game Development Reference
In-Depth Information
2. Weapons
a. Weapon #1
b. Weapon #2
c. Etc.
3. Equipment/Gadgets
a. Item #1
b. Item #2
c. Etc.
4. Environmental Objects
a. Object #1
b. Object #2
c. Etc.
ii. Animation list
1. Characters
a. Character #1
i. Move #1
ii. Move #2
iii. Etc.
b. Character #2
c. Etc.
2. Weapons
a. Weapon #1
i. Firing animation
ii. Reload animation
iii. Projectile in flight animation (if appropriate)
3. Destructible or animated objects in the world
a. Object #1
b. Object #2
c. Etc.
iii. Effects list
1.
Weapon effects list
a.
Firing effects
b.
Hit effects
c.
Etc.
2.
Environmental effects
a.
Decals
b.
Smoke
c.
Sparks
d.
Fire
e.
Explosions
f.
Etc.