Game Development Reference
With all of the required pairs satisfied at this point, step 5 sends you back to step 3 to
add the Challenges parameter. Figure 10.13 shows the two Challenges test values
added to the top of the fourth column.
Apply step 4 and add the Challenges value in row 3 (“15 min�?, “Coach,�? and “Fast�?)
that creates the most pairs with column 4. Either “Yes�? or “No�? will create a new pair
with all three of the other values in this row. For this exercise, choose “Yes�? for row 3.
Continue from there and add the right values for rows 4 through 6. A “Yes�? in row 4
would only create one new pair with “Formation�? so “No�? is the right value to put
here, creating pairs with “1 min�? and “Fast.�? Rows 5 and 6 are populated with “No�? to
create two new pairs in each of these rows as well. Figure 10.14 shows the table with
“Yes�? chosen for row 3, and the subsequent values for rows 4, 5, and 6.
Figure 10.13 Starting the Challenges column.
Figure 10.14 Adding the second set of
Now choose the right values for the remaining rows. A “No�? in row 7 does not create
any new pairs, since “1 min�? is already paired with “No�? in row 4 and “Coach�? is
already paired with “No�? in row 6. “Yes�? in this row does create a new pair with
“Normal,�? so it is the only correct choice. Rows 8 and 9 must also be populated with
“Yes�? to create new pairs with “5 min�? and “Formation,�? respectively. Figure 10.15
shows the completed Challenges column.