Game Development Reference
Figure 5.1 Train chase concept art from Everything or Nothing.
If your game has a story, take a page or so to summarize the plot. Introduce the main
character, identify his problem, describe the villain, and explain how the hero will ulti-
mately defeat him. This part may also include a story diagram. Figure 5.2 shows various
patterns that might be used to tell your game's story.
Figure 5.2 Story patterns of varying length and complexity.