Game Development Reference
In-Depth Information
RPG, Adventure
Spell casting and spell effects
Weapon firing, clashing, and effects
Creature sounds: walking, grunting, howling, etc.
Vehicle sounds
Player and NPC dialog
Racing
Car engine sounds: starting, shifting, etc.
Wheel sounds: braking, spinning, cornering, etc.
Road effects: potholes, puddles, ramps, etc.
Opening and closing sounds: doors, hood, trunk, seat belt, etc.
Sirens: police, ambulance, fire truck, etc.
Powerup sounds
Dialog and taunts
Casino Games, Collectible Card Games, Board Games
Ambient sounds: environment, crowd
Indicate success or failure of a turn
Movement and placement of pieces: cards, dice, blocks, board pieces, etc.
Betting sounds: depositing a coin, stacking chips, etc.
Fighting
Weapon sounds
Striking and blocking sounds
Environment sounds: weather, arena, etc.
Crowd sounds: cheer, boo, ambient
Announcers
Player and NPC taunts
Strategy
Combat sounds
Accept or reject action
Movement of units
Creation of units and structures
Indicate goal, command, or milestone completed
Warning of enemy activities
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