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There are surprising events that make the story appealing. I enjoyed that!
NOVELTY
The plot is inventive. I find the way the story unravels original!
My evaluation of your story is - > 100/100
These are predefined texts. They are chosen based on the assessment of the seven
features described earlier.
13.4 Generation of Collective Narratives
Creative processes take place in very complex environments. In order to have a
better understanding of these phenomena it is necessary to build computer models
that at least combine a social dimension and a cognitive dimension (c.f. [ 14 ]). The
interaction between agents provides a useful social setting. Thus, the development
of collaborative systems where agents—each one capable of producing individu-
ally a final product—work together in the construction of interesting outputs might
contribute to the study of creativity.
Employing MEXICA as a base, we decided to create a model for the generation of
collective narratives named MEXICA-impro ([ 15 , 16 ]). The system is formed by two
MEXICA agents working together to develop as a team a story plot. Agent 1 is called
the Leader and agent 2 is called the Follower. The Leader starts the improvisation
and decides when it finishes. The Leader generates material through one complete
E-R cycle and then cues the Follower to continue the narrative. Then, the Follower
takes the material generated so far and progresses the story through one complete
E-R cycle and then cues the Leader to continue the narrative, and so on.
The collaboration between agents follows some rules inspired by human impro-
visation. Because “Strictly speaking, improvisation is making it up as you go alone”
([ 17 ], p. 14), collaborative MEXICA agents do not employ any explicit planning,
predefined story-structure or characters' goal during collective plot generation. Fur-
thermore, neither the Leader nor the Follower can modify the sequence of actions that
the other agent generates, or change anything that they have previously produced.
Thus, the initial contribution of the Leader shapes the unraveling of the plot.
The MEXICA-impro project has an important goal: the stories generated by the
collaborative agents cannot be developed by any of them alone. In this way, the
following sentence complements the previous definition of c-creativity:
If the narrative generated by the collaborative agents cannot be developed by any one of them
alone, and when it is incorporated as part of the Previous Stories that narrative generates
original structures within their knowledge base that eventually can be employed by the agents
to produce new stories, we refer to such a story as a collectively-creative narrative ([ 4 ]).
It is possible to achieve this goal by providing each agent with different knowledge-
bases. We have considered three different ways of doing this.
The first has to do with preconditions and post conditions. As explained ear-
lier, actions' (pre and post) conditions can be classified as logical and social. The
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